Need a 3D graph? Try the 3DSurface Viewer! Draw 3D graphs with free calculus software from Bright Ideas Software.
TI-83 Programs
  Skip Navigation Links
Math ToolsExpand Math Tools
DevelopersExpand Developers
About BISExpand About BIS
  Skip Navigation LinksHome --> Math Tools --> TI-83 Programs --> 1D Riemann Sum Search:
Skip Navigation Links


OneStone Math for the PocketPC - powerful calculus solutions in the palm of your hand!





This program calculates a variety of Riemann Sums on a function with one independent variable, taking the form Y= F(x); that is to say, it approximates the integral . The sums calculated are listed below. The error between the each of the last three sums and the actual value (as given by the calculator's function integration feature) is also given.

Left-Hand Sum :
Right-Hand Sum :
Midpoint Rule :
Trapezoid Rule :
Simpson's Rule :

Note: This program uses the calculator's 'Y0' graphing function in it's calculations, and will overwrite any equation previously stored there.








Using the Program:

The following example demonstrates the use of the program to give an approximate solution to the integral .

Instructions:
Screen Shot
1) Start the program. The screen depicted at right will appear. Press 'Enter'.
2) The next screen contains instructions, as shown at right. Press 'Enter'.
3) Enter the function after the 'F(X) = ' prompt, as shown. Press 'Enter'.
4) Prompts for upper and lower limits of integration appear, followed by a prompt for the number of subdivisions to use in the calculation. (Use a bit of caution here - selecting too high a subdivision count will result in an unacceptably long delay. Just how big a count is too big varies with calculator model and user mood.) Press 'Enter' after entering each value.
5) After a delay (the length of which depends on the number of subdivisions calculated), the results are presented as at right. The Left-Hand and Right-Hand sums are at the top, followed by the Trapezoid Rule result and the difference between it and the actual value, the Midpoint Rule result and it's error, and finally the Simpson's Rule result and it's error. When you're ready to continue, press 'Enter'.
6) Press '2' at this point to quit, and the program exits. Pressing '1' results in the next screen being presented.
7) Press '1' here and you can enter a new function; press '2' and that step is skipped, and you are prompted for new limit and subdivision values.

Back To Top



Copyright© 2001-2008 by Bright Ideas Software®. All rights reserved.